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All Deviations
All Deviations

©2007-2008 =LeoLeonardo
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Submitted: May 18, 2007
File Size: 60.4 KB
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Comments: 31
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Artist's Comments

SC stands for Splinter Cell. :nod: If you've never heard about it, look it up on GameSpot. :P

I got asked by :iconmatayu: a while ago to make a few Splinter Cell inspired emotes, and he even said he'd provide a set of ideas for some. Yesterday, he finally put up his ideas, and this is the first of them I descided to tackle.

There's a total of 10 ideas of his, I've made 3 so far and I'm putting them up till I can work on the other 7. :3

If you can't tell, the "thing" comming down from the top is a representation of the goggles he's using, so that we can see what he's seeing as well. In this case, there is a lazer grid surrounding him, and he kinda acts in a manner somewhat appropriate for the situation. :lol:

Too see all the ideas ~Matayu provided, go here.

Animation Frames: 150
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Devious Comments

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`conorschild:iconconorschild: May 18, 2007, 1:06:05 PM
I'm not sure if the 'goggle-view' works well like that :noes: Maybe if he put on the goggles, then they flicked into view?

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~Q27:iconQ27: May 18, 2007, 1:08:36 PM
This is funny!

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~mahguru:iconmahguru: May 18, 2007, 1:19:56 PM
I like the goggle view...

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=Droneguard:iconDroneguard: May 18, 2007, 1:24:12 PM
Yeah, like conorchild said, now it's like a screen falls down. Maybe try something like: When he grabs his goggles, hold it for a short bit and when he puts it over his eyes, then skip the screen to the laser thingy thingies ;) gd work anyway, and i'm curious on the rest of this series to come ...i hope ;)

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*AWdeV:iconAWdeV: May 18, 2007, 1:33:48 PM
what to do when surrounded by motiondetect-lasers?

well, run off flailing wildly ofcourse! :nod:

geh! I've got to fave em all :lol:

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=popcorn-pops:iconpopcorn-pops: May 18, 2007, 1:46:10 PM
Smooth animation! Maybe fix how the goggles look? At first I thought it was a bandana... :blush:

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*artistic-minds:iconartistic-minds: May 18, 2007, 2:12:37 PM
OMG! HAHAHAHAHA! That's great! I'd probably freak too! I'm so faving this! nice job!

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=LeoLeonardo:iconLeoLeonardo: May 18, 2007, 2:44:10 PM
I'm not 100%, cause it was a few years since I played it, but I think it was in Pandora Tomorrow (the second Splinter Cell game) that the optics system works in a similar fashion as to how I did it, and I liked that way, so that's what I tried to re-create. :P

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`conorschild:iconconorschild: May 18, 2007, 4:01:31 PM
Ah. Well I've never played the games in full, so I wouldn't know. But if that's the case, then it's better to be faithful and SC fans would get the reference :P

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`Mrcrapinson:iconMrcrapinson: May 18, 2007, 4:28:20 PM
It looks awesome :lol: I was expecting a red light to go off as an alarm :P

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